* Weapons
  :PROPERTIES:
  :ID:       885ba1e1-ac74-44c7-ab01-18b9996d7edc
  :END:
#+TBLNAME: Weapons
| Type         | Name              | Skillset | Proximity |    Damage | DamageType     | Range   | Radius | Reaction       | Weight | Properties                               |
|--------------+-------------------+----------+-----------+-----------+----------------+---------+--------+----------------+--------+------------------------------------------|
| Blade        | Katana            | Martial  | Melee     | 1d8(1d10) | Slashing       | Reach   |        | AC             |        |                                          |
| Blade        | Knife             |          | Variable  |       1d6 | Piercing       | 20/60   |        | AC             |        |                                          |
| Blade        | Enhanced Knife    |          | Variable  |     1d6+3 | Piercing       | 20/60   |        | AC             |        |                                          |
| Blade        | Longsword         | Martial  | Melee     |       1d8 | Slashing       | Reach   |        | AC             |      3 | Versatile (1d10)                         |
| Bomb         | Grenade, Frag M67 | Martial  | Area      |   8d6/2d6 | Ballistic Fire | 30/120  | 15/45  | DEX Save       |      1 | Timer(1), Daze                           |
| Bomb         | Grenado           |          | Area      |      1d12 | Piercing Fire  |         |        | AC             |        | Optional Timer(1)                        |
| Bow          | Crossbow, hand    | Martial  | Missile   |       1d6 | Piercing       | 30/120  |        | AC             |      1 | Ammo, Light, Loading                     |
| Bow          | Chu Ko Nu         |          | Missile   |       1d6 | Piercing       |         |        | AC             |        | Ammo(6), Light, Loading                  |
| Club         | Extendable Baton  |          | Melee     |       1d4 | Bludgeoning    | Reach   |        | AC v CON Save  |        |                                          |
| Club         | Stun Baton        |          | Melee     |       1d6 | Bludgeoning    | Reach   |        | AC v CON Save  |        | Daze                                     |
| Club         | Stun Grip         |          | Melee     |       1d4 | Bludgeoning    | Reach   |        | AC v CON Save  |        | Daze, LessLethal                         |
| Improvised   | Object            |          | Melee     |       1d4 | Bludgeoning    |         |        | AC             |        |                                          |
| Longarm      | Marsh Maser       | Martial  | Missile   |           | Radiant        |         |        | WIS v CON Save |        | FullAuto(n), Daze, LessLethal            |
| MP           | Ingram X          | Martial  | Missile   |           | Ballistic      | 30/80   |        | AC             |        | BurstFire(2), FullAuto(10)               |
| MP           | MP7KA2            | Martial  | Missile   |       1d8 | Ballistic      | 30/80   |        | AC             |        | BurstFire(2), FullAuto(10)               |
| MP           | Uzi IV            | Martial  | Missile   |      1d10 | Ballistic      | 30/80   |        | AC             |        | BurstFire(2)                             |
| Pistol       | Dart Taze         |          | Missile   |      1d12 | Electrical     |         |        | AC v CON Save  |      2 | Daze, LessLethal                         |
| Pistol       | M1911A4           |          | Missile   |      1d12 | Ballistic      | 75/300  |        | AC             |      2 | Magazine(9), Fast                        |
| Pistol       | Daifin Type 19    |          | Missile   |      1d10 | Ballistic      | 60/300  |        | AC             |      2 | Magazine(25), Fast, Proprietary          |
| Pistol       | Wire-Guided Taze  |          | Missile   |      1d12 | Electrical     | 40      |        | AC v CON Save  |      2 | Daze, LessLethal                         |
| Pistol, H    | USC Manhunter     | Martial  | Missile   |      1d12 | Ballistic      | 100/300 |        | AC             |      3 | Magazine(16), Fast, Proprietary, Binding |
| Pistol, H    | Predator          | Martial  | Missile   |      1d20 | Ballistic      | 60/300  |        | AC             |      3 | Magazine, Fast, IoT                      |
| Pistol, H    | Sweeper           | Martial  | Missile   |      1d20 | Ballistic      | 50/200  |        | AC             |      3 | Magazine(8)                              |
| Pistol, H    | XSS-12 Phase      |          | Missle    |       2d6 | Radiant        | 100/300 |        | AC             |        | Charge(20), Advantage, IoT, Spyware      |
| Polearm      | Spear             |          | Variable  |       1d6 | Piercing       | 20/60   |        | AC             |      3 | Thrown, Versatile (1d8)                  |
| SMG          | AK-209            | Martial  | Missile   |      1d12 | Ballistic      | 75/300  |        | AC             |        | BurstFire(2), FullAuto(20)               |
| SMG          | MP7A2             | Martial  | Missile   |       1d8 | Ballistic      | 35/120  |        | AC             |        | BurstFire(2), FullAuto(10)               |
| SMG          | Thompson M1A6     | Martial  | Missile   |      1d12 | Ballistic      | 75/150  |        | AC             |        | BurstFire(2), FullAuto(10)               |
| Longarm      | AK-210            | Martial  | Missile   |       2d6 | Ballistic      | 120/300 |        | AC             |        | BurstFire(3), FullAuto(10)               |
| Longarm      | Omega             | Martial  | Missile   |       2d6 | Ballistic      |         |        | AC             |        |                                          |
| Longarm      | BAR-A11 (bar all) | Martial  | Missile   |       2d6 | Ballistic      |         |        | AC             |        | Magazine(40), BF(3), FA(20)              |
| Longarm      | Rem 990 Shotgun   | Martial  | Missile   |       2d6 | Ballistic      | 30/60   |        | AC             |      3 | Ammo(6), Loading                         |
| Longarm      | Zee-Eff-Won       | Martial  | Variable  |       2d6 | Ballistic      |         |        | AC             |        |                                          |
| Longarm      | Ranger T2         | Martial  | Missile   |       2d8 | Ballistic      | 300/1k  |        | AC             |        | Ammo(1), Loading                         |
| Longarm      | XSS-11 Phase      |          | Missle    |       2d8 | Radiant        | 100/300 |        | AC             |        | Charge(30), Advantage, IoT, Spyware      |
| Launcher     | Chuck'em          |          | Missile   |           | Variable       | 30/80   |        | Ammo           |        | Magazine(8)                              |
| Launcher     | Stovepipe         | Martial  | Missile   |           | Variable       |         |        | Ammo           |        | Ammo(1), Rocket                          |
| Wrist Cannon | XSS-9             |          | Missile   |       2d6 | Radiant        | 100/300 |        | AC             |        | Charge(20), Advantage, IoT, Spyware      |
| Arm Cannon   | XSS-19            | Martial  | Missile   |       2d8 | Radiant        | 100/300 |        |                |        | Charge(40), Advantage, IoT, Spyware      |
